package moltencore.game;

public class CannonConfiguration {
	private float rotationUpdateFrequencySeconds;
	private float fireForce;
	private float panningSpeed;

	public CannonConfiguration() {
	}

	public CannonConfiguration(float rotationUpdateFrequencySeconds, float fireForce, float panningSpeed) {
		this.rotationUpdateFrequencySeconds = rotationUpdateFrequencySeconds;
		this.fireForce = fireForce;
		this.panningSpeed = panningSpeed;
	}

	public float getRotationUpdateFrequencySeconds() {
		return rotationUpdateFrequencySeconds;
	}

	public void setRotationUpdateFrequencySeconds(float rotationUpdateFrequencySeconds) {
		this.rotationUpdateFrequencySeconds = rotationUpdateFrequencySeconds;
	}

	public float getFireForce() {
		return fireForce;
	}

	public void setFireForce(float fireForce) {
		this.fireForce = fireForce;
	}

	public float getPanningSpeed() {
		return panningSpeed;
	}

	public void setPanningSpeed(float panningSpeed) {
		this.panningSpeed = panningSpeed;
	}
}
